


This isn't good, because with settings cranked to maximum, the steering feels almost lifeless. You’ll feel a minor bump if you clip a curb, but oddly enough you’ll get random jolts when barreling down a straight.

There’s no distinction between understeer or oversteer, and no change in force unless you're completely stopped. There’s little force in the wheel, and every corner feels the same regardless of how fast or slow you enter. Ultimately we were able to get it functional by unplugging the wheel and plugging it back in while the game was up and running, but as of this early-July review, this is still the only way to get ACC to recognize a wheel.Įven with a functioning wheel, those basic settings mean there are only a few feedback adjustments. Furthermore, the settings screen only lists extremely basic wheel adjustments that appear to be universal for any rig. We mean that literally – ACC didn’t recognize steering or throttle inputs from the wheel. However, one doesn’t seek proper sim racing glory using a gamepad, so we fired up the wheel and prepared for some intense action. You can play ACC with the standard Xbox controller, and during a special Assetto Corsa Competizione pre-launch Q&A, we were told that special attention was given to the console version in this regard so players could have a good experience without owning wheel. Our time with Assetto Corsa Competizione was spent on a current-generation Xbox One X, connected to a 4K HDR television and controlled through a Logitech G920 force feedback steering wheel. ⠀ Gran Turismo 7 Teased During Playstation 5 Debut Stream
